Level Design
This is a tiny level design gallery. Since I'm a mostly retro game level designer, expect to see big pixels and sharp edges. :)
Doom
1. TwoShot X
This map has begun as a small Doom II mapping project, but quickly grew to three maps: MAP01 through MAP03. TwoShot X is not a very innovative one, albeit kind of pleasant to the eye. It does have interesting mechanisms, though.
Unreal Tournament 1999
1. Floating Doom
CTF-AMC-FloatingDoom was my entry to the Unreal Tournament decanniversary contest, the Awesome Mapping Contest, on UT99.org, but it got quickly trashed because I felt it was too small.
This map also features ladders, which are a novel addition (in terms of old Unreal Tournament, that is), and have been completely programmed (and tuned for multiplayer) by myself.
As of November 4th, 2018, I have ran out of ideas for any replacement entry to the contest mentioned earlier, which will seriously risk my position as a contestant.